Inside CONCEPT-01 and CONCEPT-02 — LICORNE

Inside CONCEPT-01 and CONCEPT-02 — LICORNE

ZO does not treat every new paddle as the next rung on a generation ladder. CONCEPT-01 and CONCEPT-02 — LICORNE begin with different court decisions, then use construction and feel to support those decisions.

Two jobs, not old and new

CONCEPT-01 is the power direction. Its Foam + PP Honeycomb construction is built around a direct response for players who want to recognize an opening, commit to acceleration, and keep the point moving forward.

CONCEPT-02 — LICORNE is power upgraded with control. Its Full Foam construction takes a more composed route: stable through fast exchanges, clear enough at contact to manage pace, and still ready to accelerate when the opening appears.

Why construction follows the court job

Core construction is not a headline on its own. It matters because it changes how energy, feedback, and stability are delivered to the player. ZO starts by defining the job, then observes, tests, and refines the build around the experience that job requires.

That is the practical meaning of Engineered Precision: purposeful iteration, dependable feel, and product information tied to the exact version being offered.

Choose by the decision you make most often

Choose CONCEPT-01 if your game asks for a more immediate, power-focused response. Look to CONCEPT-02 — LICORNE if you want power presented through a more controlled, Full Foam platform.

Neither Concept replaces the other. They are parallel directions within one system, designed to help different players solve different points.

Current product status

CONCEPT-01 is available now. CONCEPT-02 — LICORNE is offered for pre-order while final release specifications and fulfillment timing are confirmed. Always use the current product page as the primary record for price, availability, specifications, and competition status.